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Name of the Masters programme

3D Animation for Film & Games


Institution

ifs Internationale Filmschule Köln


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    3D Animation for Film & Games
  • Brief profile
  • Course content
  • Admission
  • Masters programme
  • Contact
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Master of Arts in 3D Animation for Film & Games

The Master of Arts in 3D Animation for Film & Games is a project-oriented cooperative study program of the Cologne Game Lab of the TH Köln (University of Applied Sciences) and the ifs internationale filmschule köln. It allows students to pursue their career in the media industry, while at the same time expanding their expertise in 3D animation in such areas as design, technology and dramaturgy within an academic context.

 

The course of study covers animated movies, digital games and immersive technologies, such as virtual reality and augmented reality consequently granting students the opportunity to discover unique forms of creative expression and fresh professional perspectives. In the age of converging media, animated imageries as well as their production gain complexity, therefore, creating new challenges for 3D artists. The MA 3D Animation for Film & Games prepares students for this dynamic working environment through a clear hands-on approach, cooperation with the industry and a wide portfolio of media theory, ultimately enabling them to shape the evolving field between linear and non-linear productions.

 

(Keyvisual Credit: Sophia Zauner)

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3D Animation for Film & Games: Course Content

The Master 3D Animation for Film & Games is defined by project oriented learning, theoretical contextualization, an active network with the industry and an international environment. The language of instruction is English.

 

Key aspects of the two-year curriculum are:

  • Projects: work on personal and group projects supervised by professors and tutors
  • Animation: Character Creation, Story & Performance, Immersive Animation (Virtual Reality and Augmented Reality)
  • Media & Game Studies: media-theoretical knowledge of the transformative aspects of digitalization and its consequences for art, research and society
  • Animation history: the development of animation from its analogue origins to a computer-generated art form
  • Methods & Tools: project-oriented skills in programming languages and game engines

The lectures will be held in English, which prepares students for the international working environment of the Animation industry. Additionally, the international composition of the program enhances and promotes the students’ intercultural competence.


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3D Animation for Film & Games: Admission

  • First higher education degree (e.g. Bachelor, Diploma) in Film, Games, Design, Architecture or equivalent
  • 12 months of relevant working experience in the media and creative industries

More information on this programme? Visit the website!

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Institution

ifs Internationale Filmschule Köln


Location: ifs Internationale Filmschule Köln Schanzenstraße 28
51063 Köln
Deutschland
Nordrhein-Westfalen
T   +49 221 920188-0
E   info@filmschule.de

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Facts about the Masters programme

Location

Cologne

Field of study

Media & Communication

Degree

Master of Arts 3D Animation for Film & Games

Language

English

Start

Application deadline

ask the institution

Type of study

Extra occupational (parallel to employment)

Duration of study: 2 years

Tuition fees EU: 1500 zzgl. 200,- einmalige Einschreibegebühr EUR / semester

Tuition fees Non EU: 2500 zzgl. 200,- einmalige Einschreibegebühr EUR / semester

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Facts about the Masters programme

Location

Cologne

Field of study

Media & Communication

Degree

Master of Arts 3D Animation for Film & Games

Language

English

Start

Application deadline

ask the institution

Type of study

Extra occupational (parallel to employment)

Duration of study: 2 years

Tuition fees EU: 1500 zzgl. 200,- einmalige Einschreibegebühr EUR / semester

Tuition fees Non EU: 2500 zzgl. 200,- einmalige Einschreibegebühr EUR / semester

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